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Speaking of hierarchical structures, perhaps perception itself has some hierarchical nature to it - i.e. attention changes in bandwidth and focus on settings and objects that are most relevant to fitness and/or fecundity. What do you think?

Very interested to read more about the conscious planning process! I'm sure you've already seen this from our friends at OpenAI (https://openai.com/blog/emergent-tool-use/) but it might be relevant to such a discussion - interesting how the RL agents figure out how to "hack" the game as part of their strategy.

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