Speaking of hierarchical structures, perhaps perception itself has some hierarchical nature to it - i.e. attention changes in bandwidth and focus on settings and objects that are most relevant to fitness and/or fecundity. What do you think?
Very interested to read more about the conscious planning process! I'm sure you've already seen this from our friends at OpenAI (https://openai.com/blog/emergent-tool-use/) but it might be relevant to such a discussion - interesting how the RL agents figure out how to "hack" the game as part of their strategy.
To your first question, I think that our perception has a lot of top-down feedback that influences it. There's plenty of evidence that we actually have trouble perceiving the world as it actually is. I also think that our perception is tuned to satisfy our drives, and this would also require some sort of feedback, I'm just not sure where that feedback is yet. Would love to hear if you know any research indicating how perception gets prioritized for hunger, thirst, etc.
Speaking of hierarchical structures, perhaps perception itself has some hierarchical nature to it - i.e. attention changes in bandwidth and focus on settings and objects that are most relevant to fitness and/or fecundity. What do you think?
Very interested to read more about the conscious planning process! I'm sure you've already seen this from our friends at OpenAI (https://openai.com/blog/emergent-tool-use/) but it might be relevant to such a discussion - interesting how the RL agents figure out how to "hack" the game as part of their strategy.
I hadn't seen that OpenAI paper. So many good papers these days!
To your first question, I think that our perception has a lot of top-down feedback that influences it. There's plenty of evidence that we actually have trouble perceiving the world as it actually is. I also think that our perception is tuned to satisfy our drives, and this would also require some sort of feedback, I'm just not sure where that feedback is yet. Would love to hear if you know any research indicating how perception gets prioritized for hunger, thirst, etc.